Sunday, September 29, 2013
PnP Deconstruction
Fourtune's Conlony - Soojin Lee
• Goal of the game
Lead the colonists to the scattered orbits or planet and let them find mines and built farms.
• Core Mechanic
This game is played with a board and five dice for each player. The five eight-sided dice that each player gets represent attempts to colonize the system. Some assembly is required. The dice have different symbols on each face. Some show different resources you might send to the colony planet:
o Rocket
o Outpost
o Colonist
o Void – represent the colony ship getting lost along the way.
o Chance cubes – give you a bonus roll
The game consists of a series of rounds in which players try to start colonies in the system. The round ends when one of the players has all their dice on the board. Each player then scores one point for each colonist they have on the board. A new round begins, and play continues until one player scores 10 points.
• Space of the game
This game has discrete two-dimensional space – player throws their dice on the boundaries of the game board, and there is no specific required position. There are three boundaries, the planet, orbits, and outside of the game board could consider another boundary.
• Objects, Attributes, States
The Dice is a dominant object and with a “location” attribute with a 3 states,
o “on the planet”
o “on the orbit”
o “on the outside of game board”
And “faces” attribute and 5 states,
o Rocket
o Outpost
o Colonist
o Void
o Chance cubes
• Operative Actions
o Throwing dice on the planet with each faces
o Throwing dice on the orbit with each faces
o Throwing dice on the outside of game board
• Resultant Actions
o Have a Rocket in system and supply miner colonist in the orbits.
o Have an Outpost and supply farmer colonist in the planet.
o Gain a colonist point if player has right combination with faces.
o Remove the dice and return it to player’s hand
o Roll another dice
o Leave it on its location
• Any notes about rules you notice
o Operation rule – throwing dice
• Skills players learn
o Physical skill - Success at the game depends on your skill at pitching the dice!
o Mental skill – Observe opponent’s dice on the game board and knocking out one of the dice if he has completed combination.
Thursday, September 26, 2013
Baby Pac-Man
오락실에 있는 게임들은 대부분 포맷이 하나인데,
이 팩맨은 특이하게도 두가지 포맷, 비디오 게임과 핀볼,을 결합시켜 놓은 형태이다.
영상에 보면, 비디오 게임 팩맨 버전에서 팩맨이 화면 아래에 있는 통로로
들어가게 되면, 아래에 있는 핀볼기계로 플레이할수 있다.
핀볼 기계에 있는 핀볼은 그냥 쇠구슬인데, 팩맨 모양으로 디자인했다면 더
좋지 않았을까.. 이미 핀볼 기계 디자인 테마 자체가 팩맨이긴 하지만.
이 팩맨은 특이하게도 두가지 포맷, 비디오 게임과 핀볼,을 결합시켜 놓은 형태이다.
영상에 보면, 비디오 게임 팩맨 버전에서 팩맨이 화면 아래에 있는 통로로
들어가게 되면, 아래에 있는 핀볼기계로 플레이할수 있다.
핀볼 기계에 있는 핀볼은 그냥 쇠구슬인데, 팩맨 모양으로 디자인했다면 더
좋지 않았을까.. 이미 핀볼 기계 디자인 테마 자체가 팩맨이긴 하지만.
Wednesday, September 25, 2013
PnP Exploration
http://www.goodlittlegames.co.uk/games/05-combo.html
Very simple and clear rules.
Simple and nice design, anyone can recongize them.
Color is suitable might be appeal everyone -specially for kids-
Perfect desgin for PnP game, simple card shape, dose not need a gameborad.
at the begining, it seems like dose not have much fun, but it was FUN.
there are three possible actions on each turns, Play, Switch, Rotate,
they actually helps to make game more exciting.
I won three times. :)
http://www.goodlittlegames.co.uk/games/09-witch-hunt.html
little complex rules to figure out but still easy to play.
more player brings more fun.
Keep hide your identity as long as you can!
Attractive card design and fonts! I really like it!
It is more like "a game" then COMBO.
player needs to a good strategy and some kind of bluff :D
I never won this game. Sad.
http://www.boardgamegeek.com/boardgame/10985/fortunes-colony
You know, almost ten pages for rules. it is not a simple game at all.
But I love the dices of this game.
Rules and concepts connected very well.
complex rules and complex dice.
Player needs a small game borad.
Printed version organized very well so anyone can easliy make it.
-even if the dice has a complex shape-
little bit hard to cut them all... this game needs 16 dices, so player must cut all of them.
I choose to play this game beacouse I absolutely love the concept.
each face of the dice has meaning! that is the reason why they using complex shape of dice.
so the meanings suggest where should the players go, and helps to win!
this game reminds me PIKMIN game, I don't know why. may be the illust looks like simlier...
Maybe suitable for famliy, but it might be confuse becasue there will be too many dices.
also they have special rule for throw the dice, so it prevent to get bored quickly.
However, I did not win this game, either. *sigh*
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