Thursday, September 25, 2014

The TOY

Time attack

Cleaning rooms / Maze / Time Attack / Top down Template / path building
Player has to find the fastest way to clear

(EX) traversable network




Surfers / Avoiding Obstacles / Time Attack

(EX) Surf’s up



Flying: 
A project that features a simple flying movement

Han glider / avoiding obstacles / check point: go thru rings 

(EX) http://www.youtube.com/watch?v=RCLcP3IZKm8




 Puzzle 

Detective / gathering clues: interaction items or places / inference / puzzle / third person

(Ex) The Testament of Sherlock Holmes





Avoiding Trap / randomly activated

Player has to find pattern or timing to avoid traps

(EX) World of Warcraft







RTS

Area control / Core building: landmarks / take many base point in the map

Ex) Arathi Basin in World of Warcraft



Rolling : Physics-based rolling ball

Path Building / Movable obstacles / like 3D Tetris
Player has to make way to escape

(EX) Bomber Man




FPS

Pin point light / very dark back ground / sound effects / pop up enemy / horror thriller

(EX) silent hill, scare






 Third Person

Cowboy / 1:1 / survival fight

(EX) Street Fighters, Couch Knights




Vehicle

Police and criminal / follow and catching the suspect’s car / 
pick up items(Random box) : Boost, Ammo, Trap, etc.


(Ex) Mario Cart















Monday, September 22, 2014

Modular Kit : Final Construction


final two constructions

still need to fix minor things :
bevel
optimization 

be ready for texture work....

Friday, September 19, 2014

DFA Design Lab FINAL


  Final feedbacks : 

 the hand that holding knife of knight / thickness / surface meterial
 hair details of fat lady
 confusing light direction of flamingo / hair / weird leg length
 confusing anatomy of dragon wings
 confusing light direction of Si-fi crocodile / smoke seems his own tail / mouth shape

Thursday, September 18, 2014

Modular Kit Progress






Modeling progress

still need to fix pivot issues!!!!!!!!!!


Monday, September 8, 2014

MP Anaylsis


My game is Sudden Attack.
this game is online FPS game and there are maps that player can choice.
there are two teams, Red and Blue team.
mostly, each team has 8 members but player also play maps with 4 members by team.


and I choose Warehouse map. this map is very basic map.
each team should kill the other team as fast as they can.


team members spawn at a small room in the warehouse.
player can use their weapons: knife, rifle and shotgun.
player can swap his weapon whenever he wants.


the most effectable attack is sniping. 
there are many containers and boxes, so player can hide between them.


player can also hide under the containers.