- A script that rotating x axis 180 degree of selected mesh
- A script that clean history, combine them and move the mesh and pivot to 0,0,0 (*)
- A script that assign a specific shader to the mesh (*)
- A script that transfer specific UV to another objects
- A script that smooth and mirror the geometry
- A script that auto mapping UV
- A script that separates all combined mesh
- A script that saves UV snapshot
- A script that hides objects and shows hidden objects (*)
- A script that shows face normal
for #4 :
import maya.cmds as cmds
#create geo sphere
cmds.sphere()
#create a shader
shader = cmds.shadingNode('blinn', asShader=True)
#textrue node
filenode = cmds.shadingNode("file", asTexture=True)
cmds.select( 'pSphere1' )
cmds.hyperShade( assign=shader )
#create geo sphere
cmds.sphere()
#create a shader
shader = cmds.shadingNode('blinn', asShader=True)
#textrue node
filenode = cmds.shadingNode("file", asTexture=True)
cmds.select( 'pSphere1' )
cmds.hyperShade( assign=shader )