Surf!
“Ride a
wave of change!”
A game
by Soojin Lee
45min,
4 players
Be the
surfing champion!
Who
will be the greatest surfer of the sea? The ambitious surfers on the starting
grids and ready to ride a wave to victory!!
Each
player rides rough waves and reaches their own goals on the each side of the
game board. The player who reaches goal first wins the game and will be the
Surfing champion!
Game Components
Game Board
Start point is the
center grid and each color dots are each player’s destinations.
Double-sided Wave Grid (26)
Normal
Wave Grid (12)
Wave
Grid with Trap: Reef (5)
Wave
Grid with Trap: Whirlpool (5)
Wave
Grid with Trap: Shark (3)
Extra Wave
Grid (1)
Wave Grid
This is front
side of grid piece.
Front side is
Directional Grid, and backside is Trap side.
One grid piece has
double-sided and front side always Indicating 4 directions: Up, Down, Left,
and Right.
Wave Grid with Trap: Reef
“Your surfboard is stuck by
reefs!”
Each grid has
double-sided, and the front side is directional and backside shows trap.
Reef is trap grid, so
the player who reaches this grid, cannot move until next turn. However, if the
Golden shark grid exists the player’s path, Reef card will not affect the
player.
Wave Grid with Trap:
Whirlpool
“A violent whirlpool has drawn the surfers!”
Each grid has
double-sided, and the front side is directional and backside shows trap.
Whirlpool is trap
grid. If one of the players reaches this grid, each player swaps the
location of their piece clockwise.
Wave Grid with Trap: Shark
Shark bites you!”
Each grid has
double-sided, and the front side is directional and backside shows trap.
Shark card has two
versions:
Red
Shark is trap grid, if a player reaches this grid; the player
lost all of collected wave points. The player must collect the points again
before reach the goal.
Golden
Shark is chance grid, if the player who has this card on
the trail, the player can avoid affect of the Reef card once.
Printing
Instructions
You
must double-sided print for the grid card. If you do not like double-sided
print, print each side and stick them together.
Setting up the game
Grid setting
Make sure the grids completely
random and put them on the board clockwise order until the one extra grid left.
ALL
Grids must faces on the Wave side only.
DO NOT change the grid direction now.
The player who has blue piece
start first and next is green, yellow, and red order.
Turn Order
Each player starts on center
point and ride the waves! Each color has opposite starting direction;
The blue player must pick up the
one left wave grid and choose the action. All of player might change the first
direction using the extra wave grid.
All players must collect 4 wave
point before reach the goal. By moving and flipping the grid, players can gain
one point. In other
words,
all of player must move and flip the grid at least 4 times.
If the player flips Red Shark
trap, the player loses all points. The player must collect them again. If the player’s piece is surrounded by
flipped gird, the player must do replacing grid action.
Check for victory
The player who reaches the goal
with 4 wave points will be the greatest surfing champion!
End of turn
Players must do one of 3 actions
for each turn.
1.
Move
and Flip the Grid
Every turn, player must follow the grid direction. Players cannot move
against direction. If the player surround by wrong direction or flipped gird,
he must replacing one of the grid. Players can move one grid for each turn. Before
the player moves his piece on the Gird, he must flip it. If the Grid has trap
card, the player must follows the rules.
2.
Replacing
Grid
Player can replace any grid on the game board with
extra grid except the gird that the other players’ pieces on it. Player can
change the grid direction of extra grid whatever he wants.
3.
Pass
the Grid to other player
If the player moves his piece or replacing one of the grids, the player
cannot use the extra grid piece and pass it to next player.
Strategy tips and design notes
Try to interrupt
the other player’s path by replacing the Grid.
Sometimes pass the
grid to other player helps to avoid the trap! You never know what Grid has trap
side, so throw the trap to others!